Wednesday, November 11, 2009

Flanders Fields



On the 11th hour of the 11th day of the 11th month of 1918 major hostilities were officially ended bringing an end to World War 1. On 7 November 1918, King George the 5th dedicated November 11th to observance of members of the armed forces who were killed during the war.

In Flanders Fields
By: Lieutenant Colonel John McCrae, MD (1872-1918)
Canadian Army


In Flanders Fields the poppies blow
Between the crosses row on row,
That mark our place; and in the sky
The larks, still bravely singing, fly
Scarce heard amid the guns below.

We are the Dead. Short days ago
We lived, felt dawn, saw sunset glow,
Loved and were loved, and now we lie
In Flanders fields.

Take up our quarrel with the foe:
To you from failing hands we throw
The torch; be yours to hold it high.
If ye break faith with us who die
We shall not sleep, though poppies grow
In Flanders fields.

Friday, September 25, 2009

Without Carebears?

Recently we have had rants against carebears,

and posts countering....

The thing that makes the Eve universe exciting and dynamic is the intermixing of thousands of different stories, can you imagine if part of that world is missing?

Do people really think the universe would be a better place without miners? 0.0 combat? Lowsec pirates? Even mission runners generating a huge market?

All part of the sandbox.

I do fully support telling certain players to "Harden the Fk UP" though, especially 0.0 pilots who complain that their drake was destroyed in a belt...

Sunday, September 13, 2009

Eve Personality Test - The Conqueror




Here is my Eve Personality Test results, whats does yours say?

Conqueror
Conqueror
Take The EvE Personality Test today!
Created with Rum and Monkey's Personality Test Generator.

Eve is a game about virtual conquest. It's just like any other strategy game out there, although in Eve, the tokens moved about on the playing field are actual players. Everything in the game is put there to drive the big strategic theater, and although certain things might need to be balanced for the plebs, it's all small potatoes. What matters is gaining territory and crushing your enemy.

Saturday, September 12, 2009

The Minmatar Punch Line

"Bartender, Another round!" called out Hamno, relaxing at a table of new trade partners. The fact that each of his new business associates were Amarr didn't phase him at all,

"I hear you used to be a Sssslave trader?" slurred one of the Amarrians, "We dont usually find Gallente pilots who understand how to deal with the Minmatar".

Sitting up straight, Hamno replied "While that is true..actually I really like the Minmatar"

Disgusted, the Amarrian spilled some of his drink on the table, "What!?!"

Hamno grinned, "Everyone should own one!"

Bursting into drunken laughter the Amarrian responded, "I can top that, I was once flying my frigate through Matari space and tried to salvage a wreck I found at one of the gates. Sat there for 10 bloody minutes, failed attempt, failed attempt..By the gods there must be something wrong with my Salvager! Then I realized...it wasnt a stabber wreck, it was a stabber."

Hamno sighed, "Sure sure, you and half the traders that come through here have tried to salvage a Minmatar ship. How bout this.... two Brutor and a Sebiestor as sitting in the back of a shuttle, who is piloting?"

"CONCORD!"

And the night went on...and on....

Monday, September 7, 2009

Dogfighting 101 - Skirmish Warfare Alamanc




Digging through some old links and came across this: 26 Ways To Fly An Interceptor

Eve online blogs will always come and go, but Leon appears to have left us with an interesting guide on interceptor combat: Skirmish Warfare Almanac

While its rather heavy in the theoretical side of the engagements one encounters it also focuses on interceptor to interceptor dog fighting and the tactics he uses. I will caution the reader however, it reads like a military textbook(which considering he mentions he is in the military shouldn't be surprising).

I couldnt confirm his performance via battleclinic though, but I recommend that anyone interested in interceptors or frigate combat flip through his guide. You never know what tidbit you'll pick up!

Saturday, September 5, 2009

Operation Jump Freighter





Recently I have completed one of those important goals in Eve...I bought myself a jump freighter. If you were a dedicated freighter pilot flying around in one of these would probably seem like the most normal thing in the world but for someone who has a goal of keeping himself in frigate hulls for the rest of his eve life...its bloody painful. It did involve the most painful moment I have had in Eve so far, having 4.6 billion isk in my wallet, clicking "buy" on a 4.45 billion isk Anshar and then holding my mouse over the "okay" button....should I, or shouldnt I.

Some initial tips I have learned from my first few runs in and out of 0.0.

1) Your going to need Cyno alts, at least a couple on an alternate account. Which brings me to lesson #2

2) You dont have to wait out a 10 minute cyno to log off. I am in the situation where I have 2 cyno toons on my alternate account, one is a midpoint and one is a final destination cyno. When I light the midpoint I jump in and dock immediately, log off the cyno character and then log on the endpoint cyno. Your midpoint cyno WILL REMAIN IN SPACE with thier cyno for all to kill..but if you consider it a disposable cyno clone it doesnt really matter when you have the cyno characters clone and a new supply of cyno frigs in the same station.

3) A "Kick Out Station" is a station where as soon as you undock the distance from station starts counting up. Compare this with some Caldari Stations(Jita 4-4 anyone?) where you count as 0m from the station until you are quite far out. Dont jump, dont dock, dont even glance at kick out stations.

4) I used to have lots of isk, now I have a jump freighter.

Faction Warfare Part 2



The battles for lowsec continue,

I have been running lvl 1 Faction Warfare missions on and off for the last couple of days and have found them actually kind of fun. Yes, PVE...fun. (Somewhere there is a PVPer streaming in horror). Of course you can get the same mission over and over, but the missions are specifically setup so that you have to fly into deep enemy territory to carry out the mission.

Not to mention the "Come and gank the noob" beacon that lights up once you start the mission.

Now that I am running for the highest quality lvl 1 FW mission agent I'm wondering what to fly Lvl 2 missions with. The trusty & rusty Rifter? Up to a destroyer? Considering the number of solo pilots you have to sneak past to get to the agent locations a tech 1 cruiser by itself would never make it, so I may have to hold off the level 2's until I get a little more "skillpoint buffer".

The first FW fleet I joined up with was actually relatively well run with a competent FC. Once the friendly blob forms though all opposition clears away before it and its hard to get a fight, but then again..when you do finally get that fight...everyone targets the noob in a rifter first anyway.

*splat*